Flash Developer - uvLayer
As a media technology company that is re-defining online video consumption, Unknown Vector, strives to deliver innovative products to the media marketplace. With its flagship product, uvLayer (www.uvlayer.com) , both users and reviewers are raving about the ease with which they are discovering, collecting, …
Social Networks beherrschen mobiles Internet
Mobilfunknutzer, die mit dem “Opera-Mini”-Browser surfen, sind vor allem in sozialen Netzwerken aktiv.
Social Network Software Engineer (Downtown Austin)
Datran Media is looking for a developer to help drive the technical integration of its StormPost platform with social networks. The successful candidate will thrive in a small high-energy team, should have a passion for writing quality code on an aggressive release cycle, and should …
Brightidea.com Announces WebStorm 5.0 Social Networking Innovation Platform
BUSINESSWIRE (May 20, 2008) - Brightidea.com today announced the availability of WebStorm 5.0, which enables businesses to create turn-key social networks to collaborate with customers, employees or partners. Developed to address the innovation challenges that managers face every day, …
Google warnt vor Social Networks
Gleichzeitig k nnen Anwender in den USA mit Google Health ihre Patientenakten online verwalten und mit Spit lern und rzten teilen.
Social Marketer (Greenwood Village )
Would you like be part of the first comprehensive Internet community dedicated to constantly improving the way people with disabilities or functional limitations live their lives? There are more than 50 million American adults living with disabilities or functional limitations today in the United States …
eMarketer Lowers Social Networking Ad Spending Estimate (PR Newswire via Yahoo! Finance)
In spite of media hype around social networking, worldwide advertising spending on social networks has not met expectations. eMarketer has revised its worldwide social network ad spending estimates, now projecting that advertisers will spend 1 billion pounds Sterling on social networks worldwide in 2008, rising to only 2.2 billion pounds in 2011.
Social sites help casualgames reach the next level (USATODAY.com via Yahoo! News)
Casual games are making connections with social networks to make a play for even bigger audiences. The reach of online casual games is already impressive: Globally, casual games on PCs, game systems and handhelds, played online and off, generate about $2.25 billion annually, according to the Casual Games Association. By playing nice with social networks such as Facebook, the casual game …
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